Tien Nguyen Minh's CV

Education

Ho Chi Minh City University of Technology, B.E. in Computer Science in Computer Science and Engineering -- HCMC, Vietnam

Sept 2017 – June 2023

Experience

Senior Software Engineer, ZingPlay Game Studios, VNG Corp. -- HCMC, Vietnam

July 2020 – present

Progressed from Game Programming Fresher to Senior Software Engineer. Focused on scalable game server architecture in Java (Netty, Vert.x), with cross-functional contributions to client-side logic in Cocos2d-x and Godot.

Projects

VN GeoGuessr

Aug 2025

Location-guessing game for Vietnam using Leaflet.js, Mapillary, and OpenStreetMap with street-level panoramic imagery and map-based scoring.

Store Scraper Bot

Nov 2025 – Dec 2025

Telegram bot that automates scraping and reporting of app metadata from mobile app stores.

Pet Projects & Open Source

2018 – present

Various personal projects spanning game servers, bots, and web tools. Occasionally contribute to open-source projects. Full portfolio on GitHub.

Skills

Languages: Java, Go, JavaScript, Shell

Frameworks & Libraries: Netty, Vert.x, Spring Boot, Cocos2d-x, Godot

Databases: Couchbase, Redis, MySQL, ClickHouse

Infrastructure & DevOps: Docker, CI/CD (GitHub Actions/GitLab CI), Git, Linux, OCI

Architecture: Game server architecture, real-time multiplayer systems, event-driven design

Languages (Spoken): Vietnamese (Native), English (TOEIC 600+)