Tien Nguyen Minh's CV

Experience

Senior Software Engineer, ZingPlay Game Studios, VNG Corp. -- HCMC, Vietnam

July 2020 – present

Progressed from Game Programming Fresher to Senior Software Engineer over 5+ years building and operating production backends for real-time multiplayer games, collaborating daily with client, QA, release, and product stakeholders.

Projects

Store Scraper Bot / Java original

Nov 2025 – present

Telegram bot for tracking Apple App Store and Google Play app updates; original Java 21 implementation later ported to Node.js/Vercel.

Gomoku

2026

Multiplayer Gomoku game with authoritative Go WebSocket backend, protobuf binary messages, Docker Compose, GitHub Actions CI, and Phaser client.

miti99bot

May 2026 – present

Modular Go Telegram bot framework on AWS Lambda (SAM) with pluggable KV storage providers (Firestore/DynamoDB) and AI integration with rate limiting.

Skills

Languages: Java, Go, JavaScript/TypeScript, Shell

Frameworks & Libraries: Netty, Vert.x, Spring Boot, JUnit 5, Mockito, Cocos2d-x, Godot, WebSocket

Data & Messaging: Couchbase, Redis, MySQL, Kafka, ClickHouse

Infrastructure & DevOps: Docker, GitLab CI, GitHub Actions, Linux, AWS Lambda/SAM, Cloudflare Workers, Vercel

Architecture: OOP and design patterns, reusable components, real-time multiplayer game-server architecture, event-driven design

Delivery Practices: Unit testing, code review, production debugging, continuous integration and delivery (CI/CD), DevOps collaboration, AI-assisted development workflows

Education

Ho Chi Minh City University of Technology, B.E. in Computer Science and Engineering -- HCMC, Vietnam

Sept 2017 – June 2023